VMware Horizon 7 with Blast Extreme and Nvidia vGPU
So when reading about the upcoming release notes with Horizon 7 I was really interesting when it came to the new GPU and Protocol features with Horizon View 7. As I have blogged about earlier, we saw that Blast Extreme is essentially an TCP based remote display protocol –-> https://msandbu.wordpress.com/2016/03/29/remote-protocols-benchmarking-citrix-vmware-and-rdppart-one-pcoip-vs-blast-extreme/ (I can also be configured to use UDP, but by default it is set to TCP)
We also noticed that Blast Extreme wasn’t really bandwidth friendly compared to PCoIP, while it have a much better screen quality and it did a much better job when it came to increased latency and packet loss. Now as part of Blast Extreme we also have the option to do H.264 decoding if we have an GPU that supports it.
NOTE: That this requres view client version 4 and above. Now H.264 decoding has the following restrictions:
- Multiple monitors are not supported.
- The maximum resolution that is supported depends on the capability of the graphical processing unit (GPU) on the client. A GPU that can support 4K resolution for JPEG/PNG might not be able to support 4K resolution for H.264. If a resolution for H.264 is not supported, Horizon Client uses JPEG/PNG instead.
Defining use of H.264 can be done from within the Horizon View client
Read the entire article here, VMware Horizon 7 with Blast Extreme and Nvidia vGPU
via Marius Sandbu.