Designing an All-Flash Object Store
Object storage is set to become THE way organizations will store unstructured data. As this transition occurs those same organizations are expecting more from object storage than just a “cheap and deep” way to store information. They expect the system will deliver data as fast as their analytics applications want it. The problem is that in terms of performance most object storage systems are sorely lacking. The reality is the transition to high performance object storage will require more than simply throwing flash at the problem. Underlying object storage software needs to change.
More than Flash
Our entry “The Need for Speed – High Performance Object Storage” shows the decisions to use flash for object storage gets support from improving time to results and increased density. The problem is that “just throwing flash at the problem” will lead to less than desirable outcomes. The key to optimizing a flash investment is making sure the rest of the storage infrastructure does not add the latency that flash removes. This is a particular problem for many object storage systems.
Read the entire article here, Designing an All-Flash Object Store
via the fine folks at Nexenta